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Crushed

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Devlog

  • Performance and bug fixes
    August 16, 2018 by Rusty Bailey
    Fixed the bug where you would die if you jumped directly into the side of a platform Fixed several memory leaks Don't draw objects off screen Cached some calculations to lower CPU... Continue reading
  • Fixed OOM bug
    August 14, 2018 by Rusty Bailey
    Fixed a major bug where the game would run out of memory if the level restarted too many times... Continue reading
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